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PROJECT MIGRATION, Mother ship

I had the opportunity to contribute to New3dge's group project, MIGRATION as a Concept Artist, working on the design of the Mother Ship vehicle.

In addition to the vehicle design, I created several keyframes to place the ship within its world and help visualize its scale, atmosphere, and narrative context. These images served as a foundation for the Game Art and VFX teams, allowing them to better project and develop the final vision of the project.
The students at New3dge produced both a short film and a gameplay demo, and the level of quality achieved is truly outstanding. Seeing the project come to life through the work of such talented teams was an incredible experience.

I was also extremely fortunate to work under the supervision of Paul Chadeisson, an artist whose work I greatly admire. Throughout this project, he shared invaluable knowledge and guidance that helped me grow tremendously as an artist.
I'm very proud to have been part of this amazing adventure and grateful to everyone involved for bringing MIGRATION to life.

Vehicle Art Director:
https://www.artstation.com/pao

Creative director:
https://www.artstation.com/loiczimmermann

Vehicle artist on the team:
https://www.artstation.com/noscar

Environment artists on the team:
https://www.artstation.com/farlyx
https://www.artstation.com/pierre_lebargy
https://www.artstation.com/michael_wa

Character artist on the team:
https://www.artstation.com/tiffanynoart
https://www.artstation.com/semisoul

special thanks to https://www.artstation.com/cynesib for his guidance and supervision throughout the entire project